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Rift Residue

IDquantimium:rift_residue
TypeItem

In game: What is left when a flux rift is forced to choose a world

Where it comes from: closing a flux rift (nothing / 3 / 6 / 10 by stage), or steadily from a stabilised rift.

What it is for: keeping a Containment Hall holding the Veiled, and crafting the High tier: the Quantum Foundry, the Containment Hall, Rift Anchors and more.