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Items

Every item in Quantimium, generated from the mod's own files.

Items

Amplify LensA lens: harder cutting and harder hits, for more power. Anomalite CellA prism of Anomalite in glass Anomalite DustWhat a crystal broken too early leaves Anomalite EmitterA shard set in a mount: the light of the Decoherence Lance. Anomalite ShardWhat a full-grown Anomalite Crystal breaks into. Anomaly FragmentsDrawn off by Anomaly Siphons as they hold anomaly down Basic Decoherence MatrixThe heart of the Basic Quantum Crafter. Block Filter LensA lens: a Harvest beam cuts only the blocks it lets through. Crushing LensA lens: what the actions before it free or move is crushed; alone, it crushes what the beam ends on. Damage LensA lens: the beam hurts what stands in it. Decoherence LanceChannelled Entity Filter LensA lens: the actions it changes hit only the living things it lets through. Extract LensA lens: takes from the inventory the beam ends on, back up to Laser Ports. Item Filter LensA lens: the actions it changes carry, place, put in or take out only the items it lets through. Flux MeterShows the flux and anomaly of the chunk you stand in Folded TesseractA whole multiblock folded into one item Harmonic LensA lens: Harvest cuts with Fortune, Damage hits with Looting, a level each. Harvest LensA lens: the beam breaks the block it ends on. Insert LensA lens: puts what Laser Ports send into the inventory the beam ends on. Interact LensA lens: uses what a Laser Port sends, or an empty hand, on what the beam ends on. Isolator LensA lens: lets power through, and only what else it's set to pass. Laser LinkerLinks a Laser Prism to the blocks its light should reach. Mirror LensGoggles that let the mirror show through: the field around you, and what lives in it. Phantom LensA lens: the light passes through blocks, for a little power each. Pickup LensA lens: items in the beam, and what it breaks, go back up it to a Laser Port. Placement LensA lens: places blocks a Laser Port sends, where the beam ends. Precision LensA lens: Harvest cuts with Silk Touch. Quantimium TraceThe residue of measuring something into existence, left behind by Observation Chambers Range LensA lens: each run of the light reaches twice as far. Rift ResidueWhat's left when a rift closes, and what a held rift makes Rift SeedOpens a rift where the anomaly runs high, on a Rift Anchor, or in a Stabilised Portal's frame. Semi-Stable TesseractA simple link to an inventory nearby SingularityA Tesseract collapsed into a black hole Smelting LensA lens: what the actions before it free or move is smelted; alone, it smelts what the beam ends on. SophonA body double, folded up SpectroscopeSplits the light leaving a laser block into what it carries: reach, actions, who pays. Speed LensA lens: its actions work twice as fast. TesseractA stable link to an inventory anywhere TetherA pod's screen in your hand: swap into your doubles from anywhere. Unrealised MatterOre that hasn't decided what it is yet Unrealising LensA lens: ore a Harvest beam cuts comes away as Unrealised Matter. UV LensA lens: the light can only be seen with a wrench in hand. Veil ThreadA strand of the Veiled itself, drawn out while it's held in a Containment Hall.