Quantum Observation Chamber¶
| Type | Automated collapse |
|---|---|
| Tier | Mid |
| Energy buffer | 200,000 FE |
| Max input | 4,000 FE/t |
| Speed | 4 Matter every 0.5 s |
| Cost | 400 FE a collapse |
| Automation | Every face, configurable |
The
Observation Chamber grown up. Where the stone chamber waits for a redstone pulse, this
one observes on its own: give it
Unrealised Matter and power, and it collapses it into real
ores as fast as it is fed, handing the results to whatever pipes you give it.

Collapsing¶
tested Every 0.5 s
it collapses up to 4 Matter from its three input slots,
each rolled as the stone chamber rolls it: one of the pack's ores, rarer in a hotter field (see
Unrealised Matter), into
its eight result slots. Each collapse costs
400 FE, raised by the chunk's anomaly
surcharge like every machine: 160 FE/t running flat out.
tested Without the power for a collapse it waits, Matter untouched, and says No power.
tested Like any Quantimium machine it emits 1 flux per 1,000 FE it spends, once a second.
Trace¶
Each collapse has a 0.5 chance of a
Quantimium Trace
as well, into its own slot. The void tab on the left decides what happens when that slot is full:
- Void (lit, the default): the extra Trace is destroyed and collapsing carries on.
- Keep (unlit): tested it stops and says Full until there is room, so no Trace is ever lost. tested The stone chamber keeps the same rule.
Faces¶
tested Open the Sides tab (or use a wrench) to set each face, as on the Quantum Crafter: In takes Matter, Out hands results and Trace out, Both does either, Off does nothing. Every face starts as Both. See Side configuration.
tested A face can also move things by itself: once a second, an auto in face pulls a stack of Matter from what it touches, and an auto out face pushes a stack of results into it. Chest of Matter on one side, chest for ores on the other, and it runs unattended.
In a Quantum Simulator¶
tested Taken into a Quantum Simulator, it collapses a batch at once, like any machine: Matter from the grid, results and Trace to the grid's outputs, each copy rolled from what the Simulator's chunk would give.
Status¶
| Status | Meaning |
|---|---|
| Observing | Collapsing |
| Empty | No Matter |
| No power | Not enough FE for a collapse |
| Full | No room for results, or for Trace while it is kept |
Recipe¶
The
Observation Chamber ringed in polished deepslate, with two
Quantimium Trace, an
Anomaly Fragments above and a block of redstone below.